Well, that break went on far longer than intended. But no matter! With no new season on the horizon, I’d say it’s a fine time to resurrect an old series. A look back at the past, if you will. Yes, it’s time once again for the return on “‘Survivor’ Retrospectives”!
Given that it’s been so long, I’d say a refresher on the concept is in order. In this series, I go back through all the major elements of a season (the casts, the challenges, the twists, etc.), both recapping them objectively, as well as giving my subjective opinion on each. Each category is then given a score out of 10 for how well it holds up on its own. The exception is the “Overall” category, in which the marks from the previous categories are combined with the mark from the “Overall” category (which considers both the themes and aesthetics of the season, as well as how all the elements of the season came together), leading to a score out of 40. Naturally, this means there will be SPOILERS for the season. I will be writing as though everyone reading knows the outcome of the season, as well as the major players and events of the season. Thus, if you have not watched the season in question, as indicated by the title, read on beyond this paragraph only if you are prepared for said spoilers. However, if you wish to know my general, spoiler-free opinion on the season, scroll down to the bottom of the page. There, I have a section labeled “Abstract”, which will give you just that.
With those warnings out of the way, let us considered the case of Cambodia. The season that really felt like it began the 30’s, for good and for ill. Does it become the standard-bearer for the sins of later seasons, or does it have merit on its own? Read on and find out!
CAST
As the subtitle “Second Chances” would imply, Cambodia is an all-returnee season. This makes judging the cast a lot harder. Usually, when looking at a cast, I look at the big names to come out of a season. The flaw with a returnee season, unlike an all-newbie season, is that people can be big names both going into and coming out of a season, yet not have done much on the season as a whole. Consider the case of Rupert on “Survivor All-Stars”. The guy was a big name coming into the season, and still a big name coming out of the season, but did he really do anything during “Survivor All-Stars” to earn it? Not so much. Really, all he did was avoid tarnishing his legacy. As such, in this section, I’m only going to be discussing members of the cast who actively maintained or improved their overall perception amongst the fandom.
With that in mind, no one had a higher rise this season that Kelley Wentworth. Originally of “Survivor San Juan del Sur”, Kelley was that one person who gets on a returnee season that you think “Huh?” For reasons I’ll get into in the twist section, Kelley didn’t have that obstacle, but as a fifth boot who was nearly invisible during her first run on the show, she had arguably the lowest floor in terms of perception. Even so, Kelley can be said to have dominated the fandom in this season. She showed herself to be a sound strategic player, and a scrappy fighter, as she was rarely in the majority on the season. She also gave off a number of good sound-bytes, making her one of the rare people named “Kelly” who is not, as I once said, “as bland as beige wallpaper”. Perhaps it’s the odd spelling that does it? In any case, I can’t go into too much detail about why Kelley is so beloved without delving into the twists of the season, though her snark in confessionals definitely helped. For now, suffice to say that Kelley proved why she was considered a threat her first time around, and became a beloved fan darling for all the right reasons.
If you’re looking for someone who was popular before coming on the season, but increased it during the season, look no further than Joe “Joey Amazing” Anglim. Hailing from “Survivor Worlds Apart”, the season immediately before Cambodia, Joe was seen as something of the nice, good-looking challenge threat with not much else to note about him. Basically a newer version of Ozzy from “Survivor Cook Islands”. Cambodia did little to change that, but it did take the comparisons to a whole new level. Joe was pretty good in challenges? Now he’s immune for a month before you even have the chance to vote him off. Joe seemed comfortable in the outdoors? Now he’s so handy that he’s being referred to as “MacGyver”. He had a determination and competitive drive? Now he’s collapsing out of exhaustion during a challenge. You get the idea. This is a tried-and-true character archetype that people eat up, and Joe was no exception. I can definitely see why, and I’d argue he did more to earn it this season than on “Survivor Worlds Apart”, with just how over the top it was. That said, I do think the love for Joe is a bit overdone. There’s nothing wrong with him, of course. He’s a perfectly inoffensive guy, and quite likable, even on screen. When I first started watching the show, Joe is the sort of guy I would have gravitated toward, rooted for, and been heartbroken by his inevitable defeat. But as I’ve grown as a fan, I’ve fallen out of love with this sort of character. Again, not that there’s anything wrong with them, but they just don’t have a lot of depth to them. They’re good at survival, and that’s about it. Perhaps, then, the bet way to describe Joe is that he’s one-dimensional, but a likable one-dimensional.
Now, if Kelley and Joe are the two biggest characters to come out of the season, surely they’re the ones the season focussed on story-wise, right? Wrong! That honor would go to Spencer Bledsoe of “Survivor Cagayan”. Coming into the game, Spencer was the person I expected to do well above all others. He was perceived as an underdog, but a likable one, with a good strategic mind to boot. Add onto that him being “robbed” due to playing with Kass (who’s also on this season, but sadly doesn’t make much impact despite a valiant attempt to change up her game), and he seemed to be in the same position Cochran was in on “Survivor Caramoan”: perfectly set up to go far. And go far he did, making the final three, though not winning due to one mistake at the finish line, wherein he got a mite aggressive when campaigning against Kelley to try and avoid being voted off at the final four. This turned off what few jurors might have voted for him, leading to a perfect victory for our eventual winner, Jeremy. We’ll get to him in the next paragraph. Getting back to Spencer, though, Spencer was set up early on with the arc of needing to be more “emotional”. Understandable, considering he was a primary target of the “gamebot” criticism, but I don’t think the show pulled it off as well as they wanted to. We’re TOLD that Spencer has grown in various ways, such as professing his love for his girlfriend, or opening up with his tribemates, but since a lot of that deals with matters outside the game, it comes across as the producers shoehorning in an arc to try and get the audience to like someone. That said, I do think Spencer has an arc, and a good one at that. It’s just not the one the show pushed. Spencer may not have grown as much emotionally (at least on screen), but his arc in terms of strategy is an interesting contrast to his arc in “Survivor Cagayan”. On his first season, Spencer was plagued with perpetual bad luck. Every plan he put together pretty much fell through, and he never really found his footing. Doing well despite this made everyone praise his potential. While Spencer’s second go-around did continue his bad luck trend early on, particularly with his tribe swaps, Spencer seemed to have a better footing on where he was in the game, and more in control of his destiny. Further, come the merge, Spencer seemed to be the man of the hour. His name was rarely brought up, and he was almost always the swing vote in determining who went home. A picture-perfect strategic game, right? Possibly, but in spite of that, Spencer still lost in the end, with little to no “bad luck” to blame this time around. We may not have seen Spencer’s emotional growth on screen, but we did see him come to terms with the fact that playing well and having good luck can still result in a loss. A fascinating arc. Shame the show didn’t do more with it.
But now, onto Jeremy, the winner of the season. Similar to Spencer, Jeremy is not as big of a character, but big on the strategy Jeremy this season would pioneer what he called his “meat shield” strategy, which meant keeping around people who were perceived as bigger threats than him, to avoid getting booted post-merge. This is why Joe stuck around past his first immunity loss. Jeremy had a bit of charm that had shown through during confessionals, but the bulk of his screentime this season was devoted to strategy. And again, to his credit, that strategy worked. Jeremy was the first man to win an all-returnee season, and arguably played a perfect game (he did receive votes against him at the final six, but they were negated with an idol. Whether or not this disqualifies his “perfect game” status is up for debate, and I’m not sure there’s a wrong answer). It even got rehashed on the later “Winners at War”, though we’re nowhere near there yet. For my part, Jeremy is a fine addition to the season. Extra strategizing is always welcome, though I did tire of hearing of it after a while. Still, Jeremy played well and is a likable enough winner to be welcome on the season. Also worth mentioning here is Jeremy’s right-hand man for much of the season. Stephen Fishbach, originally of “Survivor Tocantins”, was brought back after a six-year hiatus. That said, it’s interesting to look back on Stephen’s first appearance to his second, as they make an odd contrast. On his first season, Stephen was paranoid about being cast as the “wimpy guy” who couldn’t make it in the outdoors, yet was portrayed as competent in all areas of the game, and a strategic force on the season. While his second appearance did keep some of that strategic competence, it was too focussed on the aforementioned Joe, who became a proverbial white whale for Stephen. As such, Stephen came across as paranoid and obsessed, somewhat dampening his strategic prowess, and not helped by his getting what I call “the goober edit”. Had his tribe gone to Tribal Council first, he likely goes home, due to everyone being suspicious of him, and his not being that helpful around camp. Note the scene, with goofy music, of him trying to break a tree branch, and losing. On top of that, Stephen’s general failure at challenges, coupled with the coining of “#severegastrointestinaldistress”, and it’s clear that Stephen was not meant to be taken seriously. Even so, he managed to have his moments of brilliance, and a lot of emotional insight that dwarfed what we were told Spencer had. Not the same Stephen we got the first time around, but still a fun character and occasionally good strategist.
Every major alliance needs a rival, and the head against Jeremy would be Ciera Eastin of “Survivor Blood vs. Water”. While Ciera is usually referred to as “The Woman who Voted out her Mom”, this to me is really where Ciera came into her own. She showed some good strategic chops, but now had the chance to flex them. She led the counter-alliance, referred to as the “Witch’s Coven” by Jeremy’s alliance, and actually hung on for a few votes through a combination of cunning and hidden immunity idols. Her defeat was inevitable, just due to her numbers disadvantage, but she did her best to shake up the game, making the post-merge all the more exciting. That said, she did coin the phrase “Big Moves”, which would come back to bite the show down the line, but we won’t hold that against her. That’s the show’s fault, not her’s. For what she was, Ciera was a good spoiler: Not going to win, but keeps the game from becoming so smooth that it’s boring.
Now we move on to the characters who were big at the time, but are now kind of lost to history. Really, though, there’s only one name in Cambodia that qualifies, and that name is Jeff Varner. Being from the earliest days of the show (though Kelly Wiglesworth of “Survivor Borneo” was also cast), Varner was built up big time. He had a big game personality, lots of preparation, one of the more aggressive campaigns to get on the show, and a vendetta against peanut butter to help make him memorable. Once on the show, he controlled the earliest votes, only to mess up a twist that shouldn’t really have screwed him, but ended up doing so anyway. He made a mess of his standing in a swapped tribe (the exact circumstances will be gone over in the “Twist” section), and had an early exit as a result. Varner certainly made the pre-merge exciting, and put him back on the radar for modern season. So, why was someone so influential to the early game forgotten? “Survivor Game Changers”. Yeah, wait a few seasons, but Varner will basically be writing himself out of “Survivor” history. For the moment, though, he’s a short but enjoyable part of the season, keeping up the unpredictability that will make this season so good overall.
That covers everyone that gets remembered today, but I feel like it does a disservice to the cast. Yes, there were few standouts, but most everybody brought something to the table. Usually it’s what we expected, and thus their legacy was maintained. Abi-Maria Gomes (“Survivor Philippines”) created conflict despite swearing not to do so. Keith Nale (“Survivor San Juan del Sur”) brought back the humor, and I would argue did it better, now that it wasn’t the only entertainment game in town. Andrew Savage (“Survivor Pearl Islands”) finally proved that no, he’s not good at “Survivor”, but can at least make the jury. Really, even if they weren’t the most memorable, everyone brought something to the cast. Or, I should say, almost everyone. Who in their right mind thought that Monica Padilla (“Survivor Samoa”) would be a good addition to the cast? She brought NOTHING! She appeared in the background a bit, was a focus in her boot episode, then NOTHING! Just a waste of a space that could have been filled with the more interesting T-Bird (“Survivor Africa”). The only argument I ever heard for bringing her back, apart from her looks, was that “She put the fear of God into Russell Hantz on her first season, ruining his game.” To be fair, she did do that. What I don’t agree with is that this makes her some sort of strategic mastermind. Bear in mind, RUPERT of all people also managed to put the fear of God into Russell Hantz on “Survivor Heroes vs. Villains”. Heck, Rupert did it BETTER, as his interaction with Russell actually saved him for a couple of votes. Monica? Voted out the same day. Why was she impressive again?
My score for this section may seem a bit weird, and that’s because this case is inexorably tied with a twist of the season. I’ll get to it shortly, but for now, be satisfied with the idea that the show did something with this cast that gave us, the fans, more buy-in than with previous casts, even if the majority just maintained their respective legacies this season.
Score: 9 out of 10
CHALLENGES
Every challenge in Cambodia is a repeat of an old challenge. Every. Single. One. But, since this is a returnee season, that’s to be expected. They even make a big deal out of it, with Probst noting which players left had done each challenge before, and their overall performance in said challenge. Now, this got a bit old by the end, and I would argue it led to self-defeating scenarios in some challenges (people putting themselves in a position they weren’t the best at to “redeem themselves”), but overall it was a fun touch that didn’t take up too much time overall. And as for the challenges they chose to redo? For the most part, good ones; big and memorable. They didn’t show favoritism for modern “Survivor” either, as they pulled from seasons like “Survivor Borneo” and “Survivor Africa”, which we hadn’t seen in a while. Not every challenge was a hit, of course. They used “Simmotion” from “Survivor Tocantins” for the final immunity challenge, which I maintain is among the weaker final immunity challenges due to the lack of epicness. Still, apart from one or two missteps, the challenges this season were a solid addition to the overall product, and even at their worst, tend to just be a neutral component.
Score: 9 out of 10.
TWISTS
Cambodia holds the distinction of being one of few seasons whose twists actually began in the previous season. As the title “Second Chances” indicates, the season was made up of people who had only played once before, and never won. What split it apart from returnee seasons before and after, however, was that the producers did not entirely pick the contestants. After narrowing the field to 32 potential returnees (16 men and 16 women), those watching the show were allowed to go online and vote in 10 men and 10 women to get their second chance. The results were revealed live at the end of “Survivor Worlds Apart”, also known as “The Best Thing About ‘Survivor Worlds Apart’”. Aside from the requirement that you select 10 people to return no matter what had some logistical issues (a player who gets people to vote specifically for them does not receive sole benefit of convincing people to vote for them), I’d say this is still a major hit of a twist, and the reason why the cast as a whole is stronger than it looks on paper. With pretty much any returnee season, there’s always going to be controversy in the casting choices. “Why did you ever put this person on?”; that sort of thing. You’ll also have players who don’t bring as much as they during their first go-around, and thus lose a big part of their legacy and memorability as a result. The same is true for this season, but even those early boots, you were still happy they were on and much less likely to question the choices. Why? Because, if you were a fan YOU PICKED THEM! You had a say in who got on, which created a buy-in to the cast no season has had before or since. Even if someone failed to live up to expectations, you viewed them charitably because they were, in a sense, your cast. You had ownership like you never had before, thus effectively snuffing out most criticism of the casting decisions before it even had a chance to develop. This is why Kelley doesn’t come off as a weird choice for the season, particularly given her aggressive social media campaign to return. Now, there is an asterisk to this aspect of the season, but as it deals with how the season can be seen overall, I’ll be saving it for the “Overall” section. Suffice to say that by giving the fans more say on this season than on any other, the show started itself off on the right foot.
Continuing this trend, Cambodia’s first twist was a blend of old and new. After being divided into the Bayon and Ta Keo tribes, all players did the “scramble for supplies” start, a tribute to “Survivor Borneo”. However, a new hiccup came in the form of a race to a second boat, which the tribe must do together, with the reward of extra rice hanging in the balance. While not the most exciting aspect of the season, it was a good look to start the season out on: Paying homage to the past while simultaneously not just repeating everything that had been done before. Another old twist with a new spin was the hidden immunity idols. There were two new quirks to them, one good and one bad, or at least underused. Hidden immunity idols would now not look the same, just with different coloring based on tribe camps. They were new different shapes. The theory was that this made it harder to tell a fake idol from a real one. In actuality, it was pointless. While the idols no longer looked exactly the same, they still looked production-made, and very clearly not something made by one of the players. I don’t know, I was expecting them to go all-out in making the idols different. Maybe Ta Keo is your traditional idol, but then Bayon’s is a tin can with a hole in it. Harder to identify, and makes for potential hilarity when you try and convince someone it really IS an idol, and not just trash. That said, the twist itself wasn’t BAD, just kind of pointless. More impactful, however, was the hiding of idols at challenges. A clue was hidden at camp that, if found, told you where in the challenge to look for the idol. You could grab it, but had to risk being seen by your teammates. A dynamic new twist that adds drama to an already drama-filled component of the show? Sign me up! Watching someone go for one of these idols is like watching a really good spy movie, or at worst, an average spy movie. Admittedly, this twist works better during the tribal phase rather than the individual phase, but we’ll get to that in a bit.
Kelley was the first recipient of this twist, getting the Ta Keo idol at the first immunity challenge. This plus her usage helps explain why she became such a big character of this and future seasons. Not that she had much of a chance to strategize with her idol at first, since Ta Keo had to go directly from the immunity challenge to Tribal Council, with no talking. Bad flashbacks to the Michelle Yi boot on “Survivor Fiji” come up, and I must admit this was an ill-conceived twist. Thankfully it didn’t hurt anything, but it didn’t help either.
Tribal Council itself was good in terms of a twist outcome, though. Roughly speaking, Ta Keo was divided between “Old School” players and “New School” players, vying for control with Varner and Peih-Gee (“Survivor China”) in the middle. I say “roughly” because although most early players fell into “Old School”, and later players into “New School, there were exceptions. Vytas, despite being firmly from the later seasons of the show, fell into the “Old School” alliance due to his connection with Terry Deitz (“Survivor Exile Island”), who was an old school player who played with Aras, Vytas’ brother. In a blindside, Vytas himself was voted out first, and Jeff and Peih-Gee sided with the new-schoolers to vote him out. This could have made for boring tv, if it was just “New School” steamrolling “Old School”, but thankfully, this was not to be. Varner, along with everyone except Spencer and the as-yet unmentioned Shirin Oskooi from “Survivor Worlds Apart” flipped to vote out Shirin. While the second could hardly count as a “blindside”, it did show that alliances were not going to be as firm this season, helping lead to a constantly-shifting season, leading to some great moments down the road.
Episode 3 brings us our tribe swap, though not in the way expected. Instead of dividing into two new tribes, with nine members each, the show decided to create a new third tribe, Angkor, with all three tribes getting six members each. A twist that worked out well in the end, I would argue, but that badly needed the tweaks it got in later seasons. It’s good for keeping people on their toes, and helps subdivide the cast to prevent Pagongings, but MAN did the Angkor tribe get screwed in this deal. Later subdivisions like this would see the third tribe get some advantage, or at least some supplies to start them over. Angkor? Squat. Naturally, going up against two tribes that didn’t need to expend extra energy building their shelters, and already had supplies set up, Angkor was going to lose. A lot. And they did. A fun twist, but not the fairest, and in need to some tweaking.
Now, Angkor had a 4-2 majority favoring original Ta Keo, while the other two tribes had a 4-2 majority favoring the original Bayon. Had Angkor lost, and just gotten rid of the minority 2 on their tribe, there would have been boredom to be found. The weakest tribe loses constantly, and Pagongs the minority. Simple and dull. Thankfully, this did not happen, largely due to the presence of Abi-Maria on Angkor making it impossible for the original Ta Keo to stick together. Savage and Tasha were able to exploit Abi-Maria’s divisiveness, and vote out first Peih-Gee (with whom Abi-Maria had argued early in the game), then Jeff Varner (who was weak in challenges). Disappointing boots at the time, particularly as Varner was the driving force behind a lot of the early-game excitement, but again, good at keeping things shook up, and the audience on their toes. Say what you will about this season, but don’t say it had one dominant alliance steamroll over everybody the entire time.
Before we get to our next big shakeup in episode five, we should get to two minor twists that happened in between. In episode 3, Jeremy found the clue to the idol, and got it during the challenge. Fine work for him, though less exciting since we had already seen Kelley do the same thing in episode 1. Episode 4, meanwhile, featured what Probst termed a “Hero Challenge”, which had just one player from each team compete for the entire team. Not the worst idea, but it lost the epic scale that most team challenges give us, and is a stupid thing to go in for from a strategy perspective. In the end, apart from a heart warming scene of Savage handing Angkor one of the few victories (though only for reward), this twist brought little to the game, and I’m not upset about its exclusion from future seasons.
On to episode 5, and Angkor gets an honest-to-goodness challenge victory! And it’s even an immunity challenge! Thanks in large part to Stephen’s “skills” at target shooting, his tribe, Bayon, ends up going to Tribal Council. There, they continue the trend of not letting the bold majority maintain control. Monica goes home, the only original Bayon member to not make the merge. Again, while maybe not the most sound strategic decision, it is good to see that the season remains unpredictable, and solid majorities don’t stay solid for long.
Episode 6, unfortunately, starts off on a sour note. Terry gets a visit from Probst informing him that his son, Danny, has been hospitalized, and Terry needs to leave the game to be with his son. Terry understandably agrees, and gets a tearful goodbye with his fellow Ta Keo players. It doesn’t impact much in terms of the game, since Terry was likely to be voted out should Ta Keo have ever lost, but it was still a depressing and unfortunate way for a decent player to go out. Dude should have had the honor of playing his full game without outside life getting in the way, PLUS having to go through the trauma of being far from home when your child is in serious danger. Certainly memorable, but something all involved would have preferred not to happen. Sort of like Penner’s medivac on “Survivor Micronesia”.
Terry’s exit sets the stage for a reunification back into two tribes. New Bayon is stacked with the challenge beasts, and so Ta Keo goes to Tribal Council. Shockingly, given the opportunity to vote Spencer out, Kass does not do so. Instead, allying with Spencer, Abi-Maria, and Ciera, she conspires to vote out her other original-season player Woo. Once again, the season does a good job with playing with strategic expectations, and keeping us guessing at every Tribal Council. Granted, this does label Kass as “Chaos Kass” once again, and gets her voted out at the next Tribal Council, so possibly not the smartest move Kass could have made. Still, hindsight is 20/20, and it did help keep the season exciting, if nothing else. Plus, Kass does get to make the jury, though I’m not exactly happy as to why. The merge comes in the next episode, with 13 people left. Good for helping ensure fan favorites make the jury, but bad in terms of comprehension. For all that I say Kass’ actions got her the boot, it’s really that she was the easiest person to come to a consensus on. Probably the least interesting strategy we’d seen so far this season, and hard to follow due to the sheer number of players left. Yeah, I get why production merged this early, but it was still a stupid decision.
Speaking of stupid decisions, it’s time to talk about hidden immunity idols. Now that challenges were individual, they couldn’t be hidden at challenges anymore, since it would be too easy to get them with everyone focussed on their own work. Instead, you now found clues that had them hidden in obscure places in or around camp. Not bad, but what we’d seen before, and the difficulty in obtaining the idol varied. Kelley, for instance, would have to crawl under the shelter in order to get her idol, while Jeremy got his second idol just by walking away from camp at night, with little to no risk. The variation in quality just makes the whole thing unfair, and it’s all inherently less interesting to watch than what came before.
Fortunately, the unpredictability that has characterized the season so far continues. After Kass’ boot, Kelley remains on the outs, but uses this and her idol to negate a record-setting (for the time) number of votes, leading to the elimination of Savage. From here up until pretty much the finale, it’s just a series of blindsides, with the groups swinging between “The Witch’s Coven” and other two and threesomes to form what Stephen termed “Voting Blocs”. Again, good for unpredictability, but loses points for overuse of the term “Voting Blocs”. It wasn’t even that original idea. You could argue they were seen as early as “Survivor The Amazon”, or possibly even “Survivor Marquesas”, depending on how liberal you wanted to be. It was a fun watch, but it wasn’t as innovative as the show made it out to be.
That about covers the player-implemented twists up until the finale, but the producer-implemented ones kept coming every couple of episodes. First, players were given the option to step out of an immunity challenge to race for a “secret advantage”. No one knew what it was, and players were given very little time to make the decision. Spencer and Stephen both swam for it, with Stephen ultimately getting the “Steal-A-Vote” advantage, at the time unseen. Powerful, earned in a unique and exciting way, and the potential to flip the game? Yeah, despite what we see in later season, I’d call this one a winner. It even has a funny conclusion, with Stephen stealing Joe’s vote, leading to Joe technically voting for himself, only to himself go home as a result of a split vote. To follow this twist (the vote steal, not the boot of Stephen) up, production offered to build everyone a better shelter (the weather was causing people to basically shut down), if a majority would sit out of an immunity challenge. A decent prisoner’s dilemma, but I would argue not executed well. No real drama came of it, because people had too long to think. This might have worked if we had seen the negotiations, but we didn’t. Most everyone sat out, and Joe won again. Even when he did lose, Jeremy’s aforementioned “meat-shield” strategy kept him safe for a bit. On the whole, while I’m glad the cast was saved from further strife, this was just unnecessary.
And so we come to the finale, a big blowout at first that leads to a predictable conclusion with no surprises. The final six vote came down to a 3-3 split, with both Kelley and Jeremy playing their remaining idols, leading to a 0-0 vote. A revote resulted in a tie again, which would normally mean rocks, but this time would have only one person eligible. As a result, we got to see an actual negotiation for the boot go down, leading to Kimmi’s ejection. A boot so complex, Probst had to chart it out during the reunion show. A little hokey, and I know a lot of people hate on it, but I think it continues the trend of unpredictability that has so far been this season’s greatest strength. Sadly, it’s also the END of that trend, as the rest of the finale goes predictably. While the majority changed at about every Tribal Council, Jeremy didn’t face real opposition until about this point. Fortunately, with Spencer as the omnipresent strategist, and Kelley as the underdog that just won’t die, there was real question about whether Jeremy could win in the end against them. This notion was killed prior to Final Tribal Council, with Kelley eliminated and Spencer being so mean to her before leaving in front of the jury that all chances of his victory were shot. Add onto that Jeremy’s gender reveal of his unborn child at Final Tribal Council, and the vote was unsurprisingly 10-0-0 in favor of Jeremy. A well-deserved victory, but a foreseeable one for at least the last half of the finale.
Despite my complaints, on the whole I would say that this season actually did pretty well in terms of twists. While there were a fair number of misses, they tended to be minor things, or things that only look worse in hindsight. In general, this season had new, innovative twists that largely kept things up in the air, while still being recognizably “Survivor”. In a season that largely focusses on strategy, there’s little more you could ask for.
Score: 9 out of 10.
OVERALL
Aesthetically, Cambodia was and still is a breath of fresh air for the show. Bear in mind that for the previous 12 seasons, the show had been to precisely three countries: Samoa, Nicaragua, and the Philippines. Admittedly, two different areas of the Philippines, but the fact remains that from a visual and cultural standpoint, the show was getting stale. Not a lot new to draw on, making a lot of the seasons blend together in terms of colors and visuals. This would get more pronounced when, shortly after this season, the show made what seems to be a permanent move to Fiji. As such, Cambodia visually feels like the last “Hurrah” of creativity. Stunning vistas, unusual wildlife, and a varied and bright color pallet really help this season stand out on a purely visual level.
That said, Cambodia is a season that suffers pretty badly on rewatch, though not always fairly. Some criticisms simply come from trends started by Cambodia, which I’ll get to later. For now, though, one aspect of Cambodia that I will say doesn’t work overall is engagement. I’m not talking here about keeping interest in the season (we’ll get to that), but to the buy-in of the characters I mentioned earlier. I stand behind the statement that voting in this cast gave those of us voting a lot of buy-in, that let us forgive the weaker aspects the cast may have had. The flaw in this, however, is that it REQUIRES the viewer to be an active participant in the casting process. If you’re someone getting into “Survivor” after this season, or just someone who didn’t vote for whatever reason, the cast seems a LOT weaker. Without that buy-in, a lot of the early boots are forgettable, and even some of the later boots don’t stand out, and you just wonder why they were even shown. This means, in a sense, that this season suffers on rewatch, and as that’s one of my main criteria for overall enjoyment of the season, Cambodia suffers in the rankings for it.
Before we go on, one more word of warning: I can’t talk about Cambodia without talking about the seasons that came after it, as trends there have had a direct effect on the perception of Cambodia as a whole. Thus, I’m going to be breaking my cardinal rule, and talking about the seasons that came after it, to help explain the overall perception of Cambodia. I’m going to talk in very general terms, but I cannot guarantee no spoilers. Therefore, if you have not watched any of the seasons post-Cambodia, I highly encourage you to stop reading here, or else scroll down to the “Abstract” section.
For better or for worse, Cambodia is seen seen as the start of the 30’s of “Survivor”. Technically “Survivor Worlds Apart” holds that distinction, but in terms of buildup and legendary feel, Cambodia really does feel like the start of something new. Thus, it gets to be the standard-bearer for all that happens in the 30’s. And, to put it mildly, the 30’s are not looked on positively by the fanbase as a whole. An emphasis on strategy over character. Strategic game over social game (at least a perceived one; wait until the retrospectives on “Survivor Ghost Island” and “Survivor Island of the Idols” for my thoughts on that). Twists being thrown out with no rhyme or reason. Time taken away from what the viewers want to focus on what production wants. Overall, a perceived decline in the quality of the show, and as such, Cambodia gets a lot of flak for it. And I cannot deny, Cambodia did start some trends that are a negative part of the show. Cambodia, for instance, coined the term “Big Moves”, which has since been used as justification to shift more emphasis to strategic play rather than social play. This was annoying even on Cambodia, and a trend in the wrong direction. As Probst himself used to say, “Survivor” is a social game. Therefore, that is where the emphasis should be. I’ve also mentioned my annoyance at things like “voting blocs”, and having too many people stay too late in the game. Again, these are problems in later seasons, and I can’t deny that Cambodia both started them and suffered for them. Perhaps most disappointingly, Cambodia started the trend of “invisible” players making the finals. To a greater or lesser extent, “invisible” players, or at least players we didn’t get much depth on, had been a part of “Survivor” since the beginning, usually more so in seasons with more players. However, these players usually left in the pre-merge, or the VERY early merge at the latest. With Cambodia? A third of the players in the finale (Kimmi and Keith), were shown as having no chance to win going in, despite reportedly playing good games that didn’t get shown, thus weakening the mystery of who would win. Sadly, given Cambodia’s overall success, production took the lesson that viewers wouldn’t care if a member in the finale had basically no screentime, and thus we saw it more and more, to the detriment of good gameplay. All these things, it’s fair to blame Cambodia for starting.
I think it’s important, however, to remember that Cambodia was actually quite well-received when it came out. Most reviews I saw were positive, and the few that weren’t were more along the lines of “Not my cup of tea” than “The season that ruined ‘Survivor’”. My guess is that production saw these same reviews, said “We want more seasons like this”, but took the wrong lessons from Cambodia. As I hope I’ve emphasized by now, what makes Cambodia great is the unpredictability brought about as a result of the PLAYERS. Production, however, saw that they’d tried new twists, concluded that this was what the viewers liked (along with, again, “Big Moves” and not needing every player in the finale to have a story), and thus threw more and more of them into the game until it became a bloated scavenger hunt instead of an intricate social game. This is something I cannot argue with viewers hating.
What I CAN argue, however, is that Cambodia is not at fault for the decisions of production. Just because production took the wrong lessons from Cambodia does not make Cambodia, in and of itself, bad. Yes, it probably did lead to the inundation of twists we’re now stuck with, but if you look at the numbers, Cambodia didn’t do that much-in game from a production standpoint. We had the two-tribe to three-tribe shakeup. A bit unfair, but new and exciting. We had the steal-a-vote advantage. Led to some good comedy, and didn’t overstay its welcome. And we had them give the players a new shelter after some social dilemmas. Could have been better, but doesn’t intrude on the game too much. We had idols hidden at challenges. Clever and innovative, without adding any new advantages to the game. Yes, despite evidence to the contrary, Cambodia only had ONE new advantage (two if you count the Angkor idol) into the game. hardly the oversaturation we see today. And remember, these twists were popular for a reason. These twists WORKED. Most of them get hate today, not for their content, but for their overabundance. Cambodia does not have that problem. It should not be tarred with the same brush as later seasons just because of dumb production decisions that may have been influenced by it.
Finally, however, there is one criticism Cambodia has had since its airing that cannot be denied. Love it or hate it, this season is very much a “strategy” season rather than a “character” season. I wouldn’t say the season has NO character (I mean, Keith Nale is on it, and he’s pretty much nothing but a character), but the fact remains, as evidenced by the forced Spencer arc mentioned earlier, that this season favors strategy above all else. Personally, as someone who enjoys talking about and dissecting the strategy, I found it engaging and innovative. However, my preferences are by no means universal, and I cannot deny that if you’re someone who prefers seasons with big characters above all else, you will not find much to enjoy in Cambodia. I still think the hate is overrated (just because something isn’t your cup of tea doesn’t make it “bad” overall), but the lack of universal appeal does make Cambodia a rare case where the whole is less than the sum of its parts.
SCORE: 34 out of 40.
ABSTRACT
Cambodia is very much a love-it-or-hate-it season. The emphasis on the strategic is pronounced, and while there’s not no character, fans who primarily want big characters will not find what they are looking for this season. That said, this season is wroth a watch for any fan of strategy, though as so much of this season is seeped in the lore of previous seasons, I would not recommend watching this season early in your “Survivor” viewing career.
-Matt
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