Not the next show I was expecting to cross over with “Survivor”, but hey, we’re no stranger to cross-promotion in this fandom. “Amazing Race”, “Big Brother”, there’s a good bit of reality tv crossover. Even non-reality tv crossover if you want to count Lisa Welchel’s appearance on “Survivor Philippines” as one for “The Facts of Life”. And hey, trashy as it is, I’ve watched the show once or twice. I can give this a chance.
Despite a unified vote, there is a bit of… I hesitate to say “drama”, so perhaps “tension” is the proper word, after Tribal Council. Owen, it seems, was not fully prepared for his name being thrown out. I assume he thought Morriah would target Gabler or something? Owen discusses nearly pooping his pants, but manages to avoid doing so, meaning Stephen Fishbach’s “poop pants” crown, as bestowed upon him by Abi-Maria during “Survivor Cambodia”, remains his. Much to his chagrin, I’m sure. In any case, Owen handles the tension fairly well, referring to Tribal Council as a trust exercise, which Gabler concurs with after his challenge performance the previous episode. Everyone agrees to try and work together again, and all go to bed happy.
Waking up, the tribe is less happy. There was a fairly harsh storm, and it seems their roof is not quite up to scratch, leaving them soaked. Hard for anyone, but Owen tells us it seems to be hardest on Gabler, who is starting to flag health-wise. Given how tough the guy looks in general, I’d feel like this wouldn’t hurt him that bad. Gabler shares my sentiment, but admits that Owen is right. It seems like they’re leaning into medevac territory, but after a few hours’ rest, Gabler gets back up, and we move on with a reminder of the toughness of the “Survivor” elements.
Enough feel-good moments, it’s time for strategy! And Vesi can bring that strategy, as we now take the time to get clarification on what we had speculated about last time. Justine and Noelle had come up as a firm pair, with Cody, Nneka, and Jesse forming the “anti-salesperson” alliance. No one seemed to be talking to Dwight, which Jesse confirms. However Jesse, not being an idiot, realizes this puts him in the middle of two pairs, making him third no matter what. A person to become part of a pair with him would be ideal, and Dwight’s the only person left. The pair agree to work together, with Jesse even comparing Dwight to his wife, in a person he can trust and confide in wholesale. This leads Dwight into giving his backstory, talking about interviewing various politicians at a young age. It’s the first of a few backstories we’ll be getting tonight, and probably the weakest out of all of them. The segue is less natural, basically a case of “Dwight is talking strategy, so I guess we’ll talk about his backstory now.” While a nice moment, it doesn’t hit as hard as the other moments we’ll be getting this episode. That said, the pictures of little kid Dwight are adorable, so I’ll still say this was a net positive.
Back to strategy talk, Dwight is big on the “Get Cody out” idea. Dwight’s reasoning is that Cody is an unpredictable element, as evidenced by his desire to jump from various rocks into the ocean, despite said rocks appearing to be a decent distance from the shoreline. Jesse, however, is less keen on this plan, reasoning that Cody’s “unpredictability” is related to him having fun, rather than anything directly game-related. This is back up by the fact that, when we DO see Cody jump off a rock, it’s not the ones he seemed initially to be pointing to, but one more clearly jutting out over the water, and thereby being much safer. Between the two, I’m inclined to agree with Jesse’s logic here. Much as I’m normally the first person to say “Vote out the chaotic player!”, Jesse’s point that Cody’s chaos is unrelated to his strategic game is correct, at least for the moment. Granted, either choice keeps the pair in a good position, as long as they’re united, but Jesse has more of an “in” with this foursome, and thus more room to maneuver things to the pair’s advantage. If Dwight had a similar “in” with Noelle and Justine, I could see it, but as it stands, going with the Cody/Nneka pair seems smarter for now.
There’s also the fact that Justine annoys Jesse. I’m sure this is true, but the show doesn’t do the greatest job of backing this up with evidence. Granted, annoyance is a subjective thing, but the “annoying thing” Justine does mostly consists of her being on the lookout for, and freaking out about, spiders. Not the best thing to be creeped out by when on an otherwise deserted island, but also a pretty common and natural fear, and it’s not like Justine goes into a panic at the drop of a hat. It’s more of a hyper-vigilance than anything that seems like an overreaction. That said, her comments about the shelter make Jesse’s feelings more understandable, mostly due to how they’re presented. Justine has a suggestion for making the shelter more comfortable, which on paper sounds fine. Crucially, though, she doesn’t offer to HELP make said improvements, and spends the time combing her hair. Comes off looking a bit selfish on her part, but again, we’ve seen worse. Makes more sense than the spider thing, though.
Karla gives us our Coco tribe strategy recap. She notes the girl’s alliance, plus James, going against the duo of Ryan and Geo. Despite her seeming conflict last time, she comes right out and says she’s leaning towards the former alliance, due to the bond Ryan and Geo seem to have. Gone is the bond with her and Geo, I guess? This does lead to a feel-good moment between the latter pair, as they find an almond tree, and start trying to break into the nuts. This is somewhat more difficult than with the store-bought ones, but it does give Geo the opportunity to talk about the hardship’s he’s overcome in life. We got hints of it last episode, but this is a full-blown backstory/flashback.
Basically, Geo became homeless at age 18, after coming out to his parents. The details of his struggle aren’t known, but he made it through, and says he’s in a good place right now. We even get a cute shot of him and who I presume is the husband he mentioned together on a pier. A well-transitioned scene, and one that tugs well at the heartstrings. What I particularly like is how Geo talks about his struggles mentally. After quoting statistics about suicide rates amongst the LGBTQ+ community he admits, almost clinically, that he did consider committing suicide himself. He also talks about how he worked through by looking for the good in his life. One might argue his way of discussing it lacked emotion, but I thought it still came across, yet did not descend into melodrama, as something like this easily could, and I appreciate that. An open, honest discussion of these issues without needing to “milk” them for extra drama can only help, and I am very glad the show included this particular scene.
Backstories abound over at Vesi as well. We first get some detail into the struggles of having a prosthesis on the island, as Noelle struggles to get a good seal on it when putting it on in the morning. This leads to Cody asking about the inner workings it has, which Noelle obliges. Cody is not just interested in the leg for the novelty, though. He tells us that he lost a good friend (who gets nicely memorialized in flashback) to a cancer that started in the leg in high school. This, Cody tells us, is why he’s so focussed on having a good time all the time. Sweet stuff, only slightly pampered by the slightly awkward transition to it. Yeah, bot stories are about a leg, but there’s a difference between an amputee and a death. Both tragic in their own way, but not the same thing.
Rather than flash back to his own backstory, Owen on the Dumbass tribe flashes back to previous seasons. After referring to himself as a “lovable curmudgeon” (which is the official title of this episode, but NOT who I thought would be getting it), Owen then adds to himself the title of “Junior Deputy Water Boy”, which I’m willing to be is an intentional call back to Rob Cesternino calling himself “Junior Deputy Firewood Bitch” on “Survivor The Amazon”. Fun moment, but not much else comes of it in and of itself.
Dumbass tribe is not without strategy, however. While Owen is off getting the water, Jeanine and Elie are off looking for advantages. They come up empty, but waste little time, talking strategy instead. They debate which guy to pull in as their third. I thought they had settled on Sami at this point but hey, keep the options open, I guess. They do still settle on Sami, in the end. Gabler is left out of the discussion entirely, and they find Owen too “needy” to have along. I’d say Sami is better in challenges, and younger and thereby more easily led, but hey, hard to argue with results.
That said, the results don’t look the greatest for them. Giving some more insight into why they were willing to cut Morriah last episode, the women talk about how the men don’t seem to be playing the game very well, and aren’t really talking strategy with one another. Indeed, this seems to be the case at first, as we get Sami and Gabler chatting about impressions and hurling coconuts as Owen returns from gathering water. However, we then see that the women have underestimated the men. With Owen back, they indeed agree to stick together against a possible women’s alliance. Sami admits feeling kind of scummy about it. Normally I’d agree, since a “women’s alliance” is a boogeyman that has unfairly tanked the games of many a good player, but in this case, since there actually IS such an alliance that’s fairly obvious to all, it’s less scummy in this case.
No beating around the bush. Out immunity challenge is one copied wholesale from “Survivor Game Changers”, save for a logo puzzle replacing the ring toss ending. Tribes will untie a snake from a cage in the water, then bring it ashore, dragon it through some obstacles until it’s on a platform. They will then release the numbers for a combination lock, which will unlock puzzle pieces for two tribe members to solve. First two tribes to finish win immunity, as well as various amounts of fishing gear, with first place naturally getting more. Dumbass tribe, as one would expect, is also playing to earn their flint back. Honestly, as bad as the season it comes from was, this is a decent challenge, and while it doesn’t change anything about it, the amount of detail on the snake is a nice touch.
Our sit outs bear some mentioning, since both strike me as a bit odd. Karla is the sit-out for Coco, and while she’s by no means the challenge beast of her tribe, it certainly seems like she’d be helpful in hauling the snake around. Granted, this would take Lindsay or Cassidy, the other presumed sit-out options, off the puzzle, and maybe Karla’s not great at puzzle, but no one said Karla HAD to do the puzzle. Keep the one of Lindsay or Cassidy on the puzzle, and put James in! I’m sure that chess master brain could come in handy.
Noelle at first blush also seems an odd choice, as she appears on the more athletic end of Vesi, but as she will later explain, the prosthesis she happened to have on was not good for the water, so her sit-out makes more sense. That said, I still mention her because she may be one of the most animated sit-outs we’ve yet had on the show. Assuming there’s no advantage to be found, most sit outs just sit there quietly. A few sulk, like Michaela on “Survivor Game Changers”. A few give worried looks, like Cirie’s memorable one on this very challenge of “Survivor Game Changers”. Cheerleaders about, perhaps most memorably of late Tony on “Survivor Winners at War”. But Noelle is one of the few to actively look pissed. Seems odd, given that she agreed to sit out, but a fun change of pace nonetheless.
Going into this challenge, there’s actually quite good mystery as to who goes! All three tribes have had some strategy content (Coco perhaps less so with the lack of multiple targets, but it’s not like they got zero content), and all seem at least somewhat plausible. Always a good thing, this mystery is particularly necessary this episode, as despite Probst’s exhortations about comebacks, the tribes stay in the same position the whole challenge. Dumbass tribe has the lead, proving their name to be non-indicative by performing well on the puzzle, with Coco in second. Despite Vesi having the bring idea to take off their buffs as reference for the logo puzzle, a seeming dip in energy by Dwight and Nneka on the puzzle, and Nneka missing a piece in a bag, lead to their loss. They forfeit their flint, and we get an angry confessional about how Nneka in particular needs to go for messing up the puzzle, thereby ensuring that Nneka will stay.
Cody plays the diplomat back at camp, assuring the tribe that it’s no one person’s fault that they lost. Noelle and Justine are quick to throw that out the window, insisting that it was Nneka’s fault. Seems like Dwight could share at least some of the blame, but they focus on the missing piece in the bag, which did fall squarely on Nneka, who opened said bag. Plus, they probably want to work with Dwight down the line. Cody and Nneka, of course, are not up for this, and with Jesse agree to target Justine, for being on the weaker side, plus the aforementioned annoyance. Thus, the battle lines are drawn.
This was an extra-long episode, however, and we’re going to use that time for foreshadowing and strategizing for those who DIDN’T lose this challenge. Dumbass tribe is, of course, very happy to have a victory under their belts. Elie in particular gloats about how smart this makes her feel, since she struggled in school due to an ADHD diagnosis. All well and good, and certainly apropos of the moment, but this DID get a bit into the melodrama for me. Don’t get me wrong, Elie has every right to be happy with her performance on the puzzle, but to say it was more impressive than earning one’s doctorate? No.
The tribe is also very happy to have their fishing gear, though most admit they don’t know how to use it. Gabler claims to have spear-fused before, but upon later questioning states that he’s never specifically used a Hawaiian sling before. Calling two things right now: Gabler will lose the spear at some point, and in the same episode, Rupert Boneham (“Survivor Pearl Islands”) will swim all the way from Indiana to berate Gabler for “killing his spear”.
As to the “strategizing” part of this, we here get confirmation that Gabler is on the outs, as Jeanine and Elie celebrate his idol no longer being good, believing that it was only for two Tribal Councils, whether Gabler attended or not. This was not how I interpreted the clue, and the pair wisely decide to double-check. With Gabler out fishing, and with Owen to run deflection when he comes back, Jeanine searches through Gabler’s bag. Finding the clue, she confirms that indeed, it’s the next two Tribals Gabler ATTENDS for which the idol’s active, meaning he’s still technically safe. Of course, Dumbass tribe is immune, so this gets tabled for now, but will likely be a wrench in their plans down the road.
Back on Vesi, it’s down to Dwight and Jesse to determine which side to go with. Dwight still wants to stick with the ladies, and get out Nneka for her challenge performance, while Jesse advocates for getting out Justine, citing her as a “good actor”, which we see she did tell him in flashback. Not helping matters is Justine straight up TELLING Jesse she doesn’t want to get “hoodwinked” by him, indicating the lack of trust. I gave my thoughts on this debate before, and at this point, nothing’s changed. As a pair, it’s better to go with the Cody/Nneka pair, since you have slightly more agency and flexibility from what we’ve seen. That said, despite going to what Jesse calls his and his wife’s “Pineapple Room” (evidently Jesse’s family loves “Spongebob Squarepants”), they can’t come to an agreement. Dwight, of course, can’t vote, so Jesse says he’ll go his own way if he must. Only something incredibly stupid could screw up this plan now.
Oh look, there goes Cody doing something stupid. Maybe Dwight had a point about his unpredictability…
To be more specific, Cody goes looking for an idol or advantage, and finds the “Beware Advantage”. Now, he knows what this is. The man admits to having seen the past two seasons. Even if he doesn’t think it’ll be EXACTLY the same, he should recognize the potential pitfall here. But no, Cody does the (admittedly in-character) thing of opening it without thinking. Shock of all shocks, he loses his vote! Gee, that’s not crucial at all with the numbers this low!
If the Beware Advantage worked exactly the same way it did the past two seasons, Cody would be screwed. Since the mechanism for unlocking the idol would happen at challenges, with the challenge over, he would have no way to get it back before Tribal Council. Luckily for Cody, the team has changed things up. This time, he must get six specific beads, one from the bag of each member of the tribe (including himself), willingly given to him in order to get his vote back and activate his idol. I’m of two minds about this. On the one hand, I applaud the show for changing it up, and getting rid of the hokey phrases I never personally bought into. I also like the mechanic of gaining the beads, in principle. Collecting small items to power up a bigger one feels very “Indiana Jones”-esque, which I always enjoy seeing brought into the show. What holds me back from a full-throated endorsement is how limiting this feels. And don’t get me wrong, the phrases were limiting as well, but pulling that off had to do with one’s acting ability. In this case, about the only plausible lie is some sort of arts-and-crafts project, so if you’re not the sort of person who normally does that, it’s going to look VERY suspicious if you suddenly start doing so.
Here’s an idea: Keep the bead mechanic, but have it POWER UP the idol instead. Say, each bead you get makes the thing good for one extra Tribal Council. You start with your own, making it good for one Tribal, but each subsequent bead adds a Tribal. Keeps the social element, but prevents you from having to talk to EVERYONE, potentially giving away what you’re doing. You can still have them lose their vote, but make the mechanism for getting the vote back separate from the bead mechanic.
Luckily for Cody, he IS the sort of person who can pull off the “arts and crafts” gambit, since we saw that he weaved hats from palm fronds earlier. On top of that, Cody also pulls off a really good, but subtle pressure campaign on the rest of the tribe, with the help of Nneka and Jesse, whom he’d informed of the problem earlier. Cody starts weaving his beads into his hat around the campfire with everyone present. He starts by asking Jesse and Nneka for their beads, who of course give them. The smart thing about this is that it puts a lot of pressure on the rest of the tribe to follow the example. If you refuse as the first person asked, no one’s going to look askance. If others have already given theirs first, you look like more of an asshole, and are thus more inclined to agree to fit in. It’s a brilliant bit of psychology of Cody’s part, to be honest.
About the only hitch is Noelle, who likes the idea of making stuff with the beads, and wants to keep hers for a bracelet. Thus, we’re not sure of the outcome for Cody as we head off to Tribal, and get a better look at our torches for the season. They have hand bones on the sconces, which is a nice touch. While not going down in history as one of the best ever to happen, there’s a lot of solid strategy talk, and even some humor. Nneka talks about the emotional expressiveness of Nigerians, warning Probst away from being near them when watching “Survivor”. Bringing the “wife” thing back up, Jesse fake proposes to Dwight, even getting down on one knee. Cody is the one to merge the humor and the strategy, talking about his funky hat, but then noting that one person won’t be around to get one after tonight. He is a nice guy, though, so he promises to make one for whoever is voted off anyway.
Most of our tension is centered around whether Cody has a vote or not, such that we even cut to commercial after the votes are cast, but before Probst gets them. Then we find out that Cody was successful, a good play undercut only slightly by the fact that his vote actually wouldn’t have mattered. Fearing a successful Shot in the Dark play, Justine threw a vote on Cody. Normally a good strategic move, but one that meant her pairing with Noelle had no shot at winning. Even if Cody was unsuccessful, Nneka’s and Jesse’s votes would have been enough.
The big loser move of the night, however, goes to Jesse. For all the praise I’ve given the guy, for all the smart moves he’s made, he made a huge mistake here. Why did he not TELL Dwight what he was going to do. Look, I get he wanted it to be a joint effort, and I get that Dwight was not on board with keeping Nneka, but why have him be blindsided by the outcome? Frame it as “Look man, I know what you want, but this is better for us long-term, trust me.” That way you KEEP your tight pairing, rather than risk it for… Basically no reason.
All this to say that I’m not sorry to see Justine go. She didn’t have a whole lot that made her interesting, and while probably not as annoying as Jesse made out, she didn’t bring much to the table. For Jesse, as detailed previous, she’s also probably the smart move, so can’t really fault that. Even if I can fault blindsiding Dwight.
On the whole, very good episode! There’s a few bits I could nitpick, in particular that based on timing it was decently easy to predict the outcome of Tribal Council, but the show worked with what it had to deliver an entertaining product with good strategy and humor throughout. May not be one of the greats, but I’ll happily consume a solid “Survivor” episode any day!
-Matt
Title Credit to Jean Storrs.