My brothers and sisters in “Survivor”, this is a glorious day! The blessings of Burnett be upon us! Long have we wandered through the desert of non-musicality! Long have we be mistreated at the hands of the editors, denying us even the barest on montages! I will admit, even my own faith began to falter that we would ever see the promised land again. But I come before you, my faith restored! Praise be upon us, the intro is back!
But before I can commence the sermon… Erm, “Blog”, we must start with another edition of…
MATT’S MESS-UP!
With an increased watch-time comes an increased chance for missing stuff, I suppose, though these are really two minor points more for jokes than anything. Firstly, fans of his might have noted that I neglected to mention Drew at all last episode. That’s because he’s largely forgettable in my eyes (at least in the first episode), though I do try and cover everything relevant. Drew was part of the opening confessional montage, but was kind of generic there, so I don’t fault myself there. More egregious, however, is my neglecting to mention the confessional he gets in the middle of the episode. There he talks about the different sides of his personality, specifically the nerdy introvert side, and the partying frat boy side. He hopes he can meet somewhere in the middle and find success. All pretty standard, and again, almost would not be worth mentioning. However, rather that describe them as “sides” or “aspects”, despite that being what he means, he refers to them as separate personalities altogether, bringing to mind Cydney Gillon of “Survivor Kaoh Rong”, who said much the same thing. I’d laugh at Drew for this slip-up, but it’s pretty obvious what he actually means, and hey, Cydney is hardly a bad player to model oneself after.
The other was merely me not mentioning Hannah’s parting words as she walked away from Probst, noting that if there was an “Edge of Extinction” twist, she would not be going. This proves that, even as a quitter, we can respect Hannah. Hating on “Edge of Extinction”, both the season and the twist, are by now a time-honored tradition of this blog.
After a “Previously On” segment that I’m surprised they brought back, but doesn’t really impact things, Hannah’s quit is the talk of Little Lulu, Sean (yes, I’m sure there’s a “Sean” on this team) in particular being blindsided by the move. This leaves everyone a little shaken up, and all respectfully take the appropriate time to mourn her.
Once the mourning period is over, however? Talk then turns to the fallout from the tribe now being who it is. Hannah was clearly not going to be the one to go, so it must have been someone else. The editing, as well as exit interviews, indicates that it would have been Emily, and this episode itself will later confirm this would be the case. Now, Emily may lack many, MANY social graces, but even she could see that writing on the wall, and beings an apology tour. She attempts to justify herself as saying whatever she could since she was the target, which given the evidence MAY be true, though to be fair that doesn’t explain her actions towards Bruce, or trying to throw Kaleb and Sabiyah under the bus when they were away doing Sweat or Savvy, but for specifically her words at Tribal Council, it may be true.
Unfortunately for Emily, basically no one is buying it. Least of all Sabiyah, the person most offended by Emily’s words at Tribal Council. Emily then makes the classic mistake of compounding her bungled apology by getting defensive when Sabiyah tries to end it early, basically saying “We each feel how we feel.” An understandable gut reaction, but by no means the smart move for Emily here. She eventually gets a clue, though she needs to check in with the rest of her tribe for confirmation. Sabiyah, for her part, stews on the beach, and doesn’t know how she and Emily can continue to coexist. I’m sure there’s no ironic outcome based around that confessional coming up whatsoever.
Then we get the intro. The glorious, glorious intro. Maybe it’s because it’s been gone for so long, but this one felt better than a lot of modern ones. More dynamic shots, and while the theme is a remix of old ones (Amazon being prominent in the score), it’s some more unusual choices, and really made the show come alive again. My feeble words cannot do it justice. Go watch it, then come back here when you’re done.
Intro watched? Good. Rather than cut to commercial, we check in on Belo, where Bruce is the life of the party. As if to provide proof that bringing back the intro was a good idea, Bruce and company even sing a few snippets of it while at work. Bear in mind, the intro hasn’t been a part of the show since “Survivor Winners at War”, three years ago at this point. Yet it remains so iconic that players even now sing it when in the game. See why you should never have gotten rid of it, even as just an online exclusive that only airs once in the show proper?
Ok, ok, enough gushing about the intro. Really, this segment can be called “The Two Perspectives on Bruce” Fittingly, our two attorneys, Jake and Katurah, provide the opposing sides in this debate. Jake, in the “Bruce is a fun guy” camp, cites Bruce’s weird noises, funny faces, and all around good work ethic. Sure, Bruce would prefer that more work be done around the camp, but he’s nice about it. Katurah, in contrast, feels that Bruce is too bossy with the workload. Jake may have called him “Uncle Bruce”, but in Katurah’s mind, he’s the dad, and she doesn’t like it. This is not helped by him name-dropping the players he’s close with from his past season, implying that he may have a bit more game-knowledge that he wants to let on. Frankly, the latter point at least is an objectively bad move for Bruce. He already comes in with a lot of sympathy, but that will only last so long. Making himself seem more like a returnee rather than a guy getting a do-over, only makes himself look like more of a threat, and run out said goodwill faster.
Next stop is Reba, where Sifu is making his fun by showing Austin how he can punch a tree with his left hand, and not feel any pain. Kind of an odd pastime, but hey, different strokes for different folks. More identifiable to me is J. Maya’s idea of fun. Channeling her inner Dipper Pines, she examines the tribe flag, trying to decipher what she’s certain is a code to some idol or advantage on there. To her credit, she’s not technically wrong, she just doesn’t have all the pieces. I’m also really impressed that she gives a good, yet succinct, summary of how to decode a message. She looks for patterns that might indicate word or sentence structure, she tries to figure out some known vowels as a place to start from, based on standing alone. It’s honestly all a very valid approach, just one that happens to be wrong. J. Maya might not have gotten a lot of screen time so far, but for this scene alone, I like her.
Austin, in contrast, does have the full clue, but waits patiently for his tribe to be away before jumping on it. He figures out the message pretty easily, telling him to dig by “Palm Tree X”. Whether this is a pair of palm trees that make an “X” or a palm tree with an “X” carved on it, only time will tell.
Back at Little Lulu, a new day dawns with Emily idol-hunting, very blatantly so. Given her position, I’d normally decry this in favor of trying to make bonds with the players left, but frankly, we saw how well that went last night. I can’t really fault Emily for this. That said, the trouble with blatant idol-hunting when everyone’s against you is that they’ll do everything in their power to stop you. Thus, they all scatter to find her, Brandon admitting he’d rather find an idol for himself. Sabiyah is eventually the one that finds Emily. You know, the two who get along so well. Sabiyah spins a yarn about everyone looking in pairs to ensure tribe cohesion, which Emily bluntly calls out as them attempting to keep her from an idol. She stops short of saying “Fuck You”, but the tone is there Again, you can’t fault Emily for her logic here. That is blatantly what the tribe is doing, and she might as well try to counteract it. The issue is tone and delivery. You can beg off without dissing Sabiyah like that.
Emily admits that she’s having trouble being alone to idol hunt, even with sending off Sabiyah as she did, and this spells her doom. Brandon initially seems to get his wish, finding parchment to lead to an idol. The trouble is, as one would expect, it’s a Beware Advantage. Brandon, realizing how his luck in the game has been so far, makes the wise decision to let Sabiyah be the one to handle this, since she was around at the time. Sabiyah, not one to look a gift horse in the mouth (and whose vote is much less valuable, since she’s unlikely to be targeted), agrees, and we see that, again, the show is making a smart change. While all Beware Advantages will be multiple-stage idol hunts, the exact mechanics of each hunt will vary. Rather than hold the parchment up to the tribe flag, Sabiyah must match a hole in her parchment over top of her tribe map to determine WHICH significant-looking tree she uses. She gets this pretty quickly, but is stumped (pun intended) at the tree itself. Partly this is due to Brandon being zero help, but in fairness, this is a tricky one. It basically requires that you notice that a tree that does not normally bear coconuts, has a coconut in it, and go from there. They leave it for now, Sabiyah still without a vote.
We need a pallet cleanser after that heavy focus on strategy. Dee is there to provide, as the conversation at Reba deals entirely with her having an abnormally long big toe. There is a half-assed effort to tie this into the game, with Dee saying this will help her in balance challenges later on. I’ll admit, I’m not sure if this is her joking, or if there is actually some reason why a longer big toe helps with balance. Either seems plausible to me. Really, though, it doesn’t matter. This scene exists purely to show us the players hanging around and bonding. Just being themselves and having fun. And I am here for it.. This is the sort of content modern “Survivor” has been missing, at least within the actual show. Just stuff to let us bond with the castaways, and not be “All strategy/advantages, all the time!” The show is putting it’s 90 minutes to extremely good use, despite some stuff we’ll see later.
Not to say that Reba is devoid of strategy, of course. No, we see that Julie has made herself the team Mom, and has particularly bonded with Drew. The pair agree to work together, mutually agreeing to bring in Dee and Austin. Drew then talks about how everything is going exactly as he planned, and how he’s running the game, stopping just short at declaring that everything the light touches is his kingdom. Might this be a set-up for hubris? Only time will tell.
We return to an unexpected scene at Little Lulu: Someone actually talking to Emily! Specifically, Kaleb is giving her a shoulder to lean on, along with friendly advice about not being so blunt or playing so fast. Awfully big for the guy she was literally targeting last episode. It’s such that one almost suspects it might be him lulling her into a false sense of security, but no, from what we see, Kaleb is being genuine, at least on some level. His logic is basically that of Terry befriending Abi-Maria on “Survivor Cambodia”: If someone has no ally, why not make them an asset? And yeah, it’s good strategy. I don’t think this means Kaleb doesn’t still want Emily out next, but why make an enemy? Why limit the cards in your hand?
All in all, a very good scene… That I wish had been set up at all! For all that I praised the use of extra time in this season so far, this is the one time I’d say they dropped the ball a little. Not terribly, since we’ve had less-foreshadowed moments before, but this bond REALLY comes out of nowhere. One scene, they’re mortal enemies, the next, friendly allies. Just kind of a jarring shift, is all.
Emily is a bit more receptive to the feedback this time, particularly as Kaleb makes sure to highlight her strengths and make clear that he understands her perspective, while also showing what needs to happen to get back in good with everyone. Emily tears up a bit in confessional, noting that she’s surprised she’s this emotional, and that this isn’t how she is in everyday life. A bit trite at this point, but it comes across as honest. I did appreciate her metaphor of her bringing a bazooka to a tea party in terms of how she plays the game versus the rest of her tribe. And to her credit, she does seem to be trying to take the feedback to heart. She goes on another apology tour, this one much more effective. She’s shown bonding a bit with everybody, and even Sabiyah seems slightly less mad at here.
However, it’s while making up with Brandon that the game comes back in full force once again. Boats arrive, and by now, pretty much every tribe knows it’s journey time. Reba and Belo both decide things by rock-paper-scissors, resulting in Drew being sent for Reba, and Bruce for Belo. The latter is to the chagrin of Katurah, his opponent, who notes that this will give the guy she doesn’t like more ammunition, potentially. Only Little Lulu does things differently, coming to a “consensus” we don’t see of Brandon going. Again, we’re missing some important context here, as we see no discussion about this. And lest you think her emotional confessional earlier meant “Mean Emily” was gone, she does raise a public objection, saying that she feels like she’s being kept away from any advantages again. Really, the best that can be said for her here is she’s marginally more diplomatic about it, and that “marginally” is doing a lot of heavy-lifting.
The three arrive to the usual “Take time to get to know one another” note, a discussion that Drew takes charge of, thereby avoiding giving any information himself. Bruce just talks about his feelings about camp work ethic, while Brandon spills the beans on basically everything, confirming that Emily made a bad first impression with everybody. Drew notes that Bruce gave nothing away, and thus is probably a bad person to work with, while Brandon was the opposite. All a reasonable conclusion, except that Drew then says that Bruce is bad at playing the game as a result. Um, did the definition of a “good game” change unexpectedly? Because to me, it looks like Bruce kept his cards close to his chest, while Brandon proved he had zero poker face. Granted, if you’re Drew, you probably want to work with Brandon over Bruce, but that’s because Bruce IS playing well in that scenario (not subtly, but well), where Brandon is not.
After this discussion, they end up taking separate paths, though all lead to the same dilemma, which I’m calling “schmuck bait”. They basically took part of a challenge from “Survivor Kaoh Rong”, matching tile patterns to find the three unique ones to make a combination out of to open a lock, and made it a challenge in and of itself. The “schmuck” part is that they only have three minutes, and even if you don’t make a mistake in matching the tile patterns, it’s still largely down to luck how quickly you find the right combination. With the risk of a vote, for an unknown advantage, which could come down to luck as to whether you get it or not? Yeah, only a schmuck would take that deal.
Naturally Brandon goes for it Drew does as well, to be fair, but I’ll be easier on Drew since his vote isn’t as valuable. Brandon knows (as does the rest of his tribe, save Emily) that Sabiyah has no vote, and he’s on thin ice as is. Plus, given his challenge performance, he can’t expect good luck. Drew, by contrast, has been at least average in challenges, and is safely ensconced in the majority, meaning a worst-case scenario is not that bad for him. Bruce chooses not to play, as befits his game style.
For all that I knock Brandon, I do like the guy. He does bring the Superman energy one wants to see. And while playing was a dumb decision for him, I’m happy he did, as we get to hear his manic commentary while he tries to make the combination work, which is a joy. Unfortunately for Brandon, he failed in matching up his tiles, so he runs out of time and loses his vote. Really, this is a challenge, so what did he expect. He comes clean to his tribe, much to their exasperation, with Sean wondering if Brandon can actually do ANYTHING challenge-wise? A fair question, given the evidence we have so far.
Contrast with Drew, who DID match correctly, and DID eventually guess right, earning himself safety without power. This advantage needs no introduction in and of itself, though I will note this one is a bit underpowered. It can only be used up until the final 10, or another 7 rounds. Not nothing, but that advantage has more power the later it’s used, meaning it’s pretty heavily nerfed, in my opinion.
This nerf is why I don’t really blame Drew for sharing it with the tribe. It can help build trust, and with his position, is likely to have little value directly to him, since he’s in a good position for his tribe. And it can’t be said it doesn’t pay dividends, since Austin trusts him with that his Beware Advantage says. Even if I wanted to, can’t argue with results. Point Drew.
Since Bruce didn’t play at all, we instead spend time with Brando, who attempts to wear his buff as a tube top. Speaking as another cisgender male, I feel for him. I myself have tried that once or twice, and it’s A) Painful and B) ineffective without something up top to hold it on.
This and his demeanor do endear him to the women of Belo, however, whom Kendra assures us are sticking together. They want Brando as their fourth, which he readily agrees to. Jake and Bruce, however, can’t help but notice they’re kind of on the outs, so Bruce starts making inroads with Brando. He gives a casual “Open communication” agreement with him, and springboards off of this to make a four-person alliance. Himself and Jake, along with Brando and Kellie. Thus, we see the true nature of Belo. Rather than a gender split, it’s really three pairs. Despite Kendra’s assurances, Kellie is tighter with Brando than anyone, and the pair are the swings between the pair of Katurah and Kendra and Bruce and Jake. Standard tribe dynamic, but a good one.
Whatever knocks you may have for this episode, it cannot be denied that this episode did a much better job of making it a mystery as to which tribe loses. We have a good understanding of tribe dynamics and alliances, such that anyone going would make sense. Here we also see that the show has FINALLY made a change long-overdue: No sitting out back-to-back challenges now means what it says, rather than resetting after a Tribal Council. Given the lack of reward challenges in recent seasons, all I can say is “About time”.
Really, the only clue we have as to the outcome is that Little Lulu is favored to lose every challenge, just because of how their tribe is stacked. And even that seems like it might not be the case on our standard “Obstacle course to puzzle” challenge. Yeah, they make a big deal about how the coral puzzle is “new”, but let’s be real, the pieces are so similar to those of the “tree puzzle” and the “fire puzzle” that it might as well be the same.
Point being, however, Little Lulu does not have the blowout loss one might expect. They actually hold their own pretty well, and are even ahead of Belo in getting to the puzzle. But then, they just HAD to put Brandon on the puzzle. Dude panics and falls apart, while Sabiyah insists she can’t do it on her own. Thus, Little Lulu loses in a blowout, keeping Reba and Belo immune, while also getting them varying amounts of fishing gear. All while Little Lulu still has no fire. Remember that.
Emily makes no bones about the situation once they’re back, noting that it’s going to be her or Brandon, given her rubbing people the wrong way, and his general challenge suckiness. Thus, Kaleb, Sabiyah, and Sean all go off to talk, though they are not spared Emily’s sarcasm to Brandon about how it must be nice to be in the majority. Said majority quickly agree that Emily should probably go, which much as I like her is the correct move. Yes, Brandon is a challenge liability, but if he costs you another one, you can vote him off again. Emily might make it easier for you to win, since she at least is not a challenge sink from what we’ve seen, but is winning with Emily really a win? Wanting her around would be conditional upon her being loyal, something neither I nor Sabiyah seems to believe, despite her valiant efforts to turn her game around. Thus, she is the better choice. Loyalty is going to be more important long-term than a potential challenge win. Really, neither are a terrible choice, but I would say Emily is the smarter move overall.
The issues is that Brandon has no vote, and therefore no Shot in the Dark, while Emily does. Combine that with Sabiyah still not having a vote as well, and things look pretty shaky. As such, the hunt for the idol resumes in earnest, and after a montage of people coming so close yet missing it, the three finally notice the coconut and get it down. They’re overjoyed to be able to have Sabiyah claim her idol and get her vote back!… Only to discover that the idol is encased in WAX, which must specifically be BURNED away, rather than chiseled. You know, a tough task for the tribe with no fire.
Thankfully for them, Emily gives up her Shot in the Dark for Sabiyah to hold for the evening as a show of loyalty. I’m of two minds about this, and it depends entirely on whether the Shot in the Dark is transferrable or not. If it isn’t, and this is just Emily trying to show trust, I love it. Helps build the social bonds she’s been working on for little sacrifice (yes, she gives up a potential chance to save herself, but a 1/6 shot is not much. Better to go for the social move). If it IS transferrable, however, this is a terrible idea, as it’s just one more incentive to vote you off. Think Shan and J.D. on “Survivor 41”.
There’s still decent mystery as we head off to Tribal Council. Good, because that’s about all it has going for it. It’s honestly not bad, but with how obvious the targets are, there’s no intriguing double-talk, and mostly a rehash of what we already know. The one bad part is how Probst tries to tie Brandon’s challenge struggles back to his own life. Probst, the metaphors are bad enough. Don’t make Tribal Council about you in the bargain as well. Both Brandon and Emily give the “Here’s what my life is like, and what this show means to me” moment, so we at least keep the mystery going up to the end.
Going against what I said was smart, Brandon goes home. I’m honestly not sure how I feel about his exit. It was definitely earned, and Brandon wasn’t my favorite, but I still liked the guy. I’m happy Emily is still around, as she remains my favorite, but I didn’t want Brandon to go either. Really, I suppose I didn’t want anyone from Little Lulu to go, though, so I would probably never be satisfied. I can say with confidence, however, that I love how Brandon goes out. Still as enthusiastic in getting his torch snuffed and giving his final words as ever. That’s a lot of class, and his joy at just being there shines through. Glad it was a good experience, man. Sorry it didn’t go the way you wanted.
One or two nitpicks aside, I truly enjoyed this episode! Good mix of strategy and character, good mystery, good development. Challenges were a bit on the weak side, and Probst was mildly annoying, but if that’s the worst I can say, I’m extremely happy. And hey, if nothing else, we got the intro back! Huzzah!
-Matt
Title Credit to Jean Storrs.